A downloadable Inverted for Windows and macOS

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Game Platform Analysis midterm project. The goal was to make a game for a fictional piece of game hardware akin to the Gameboy.  Made in unity

Allison Terry(Me): level design, world design, in engine bug fixing(unity)

Jacob Audick: All programming and music, in programming bug fixes

Kaelan Hill: All sprites and animation

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Click download now to get access to the following files:

InvertedFinalBuild.zip 28 MB

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